package com.lightbikes.player;

/*
 * @author andrew
 */

import java.awt.Graphics;
import java.awt.Graphics2D;
import javax.swing.JComponent;

public class LBPlayer extends JComponent{
	
	private int x;
	private int y;
	private boolean alive;
	
	
	
	public void paint(Graphics g){
		Graphics2D g2 = (Graphics2D) g;
		//Do stuff here
	}
	
	public boolean checkAlive(){
		return true;
	}



	public int getX() {
		return x;
	}



	public void setX(int x) {
		this.x = x;
	}



	public int getY() {
		return y;
	}



	public void setY(int y) {
		this.y = y;
	}



	public boolean isAlive() {
		return alive;
	}



	public void setAlive(boolean alive) {
		this.alive = alive;
	}
	 

}
